Int 3 for Programmers
Symmetry and verification by hand
Int 3 for Programmers
The first group asks you to substitute into a rule and simplify, which is the algebra behind deciding whether a function is even or odd. Give the answer as a rule in .
The second group asks for a composition as a rule. When two functions are inverses, both compositions collapse to , and typing x is the whole answer. When they are not, the leftover tells you by how much they miss.
Type sqrt(x) for a square root and ^ for a power. Marking is by agreement, so and both count.
For , write as a rule in , simplified.
in terms of x
For , write as a rule in , simplified.
in terms of x
For , write as a rule in , simplified.
in terms of x
For , write as a rule in , simplified.
in terms of x
For , write as a rule in .
in terms of x
is odd and . Find .
is even and . Find .
is odd and 0 is in its domain. Find .
With and , write as a rule in , simplified.
in terms of x
With the same and , write as a rule in , simplified.
in terms of x
With and , write as a rule in , simplified.
in terms of x
With and , write as a rule in , simplified.
in terms of x
With and , write as a rule in , simplified.
in terms of x
With and , write as a rule in .
in terms of x
With and , find .
With the same and , find .
With and , write as a rule in .
in terms of x
With the same and , write as a rule in .
in terms of x